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Fractal – Changelog

Wondering what changed between versions? We got you:

Release 0.8.1

Latest
"quick fix & drop" - 28 December, 2025
  • Added:
    Manifest & service modal for mobile devices. (Mobile isn't supported yet)
  • Added:
    Bot play (press B)
  • Added:
    ZOOM LIMITS! (no more than 130%, no less than 60%)
  • Added:
    Total Kills statistic added to gameover screen!
  • Added:
    Stars and powerups kill enemies near it when picked up.
  • Redesigned:
    Enemy vision/moviment system. (Now they are smarter, less linear)
  • Fixed:
    Bosses missing properties and not spawning (lvl10 = nova, lvl8 = mage).
  • Fixed:
    Text selection of whole game.

Release 0.8.0

"Code Revolution, Enemies confusion" - 22 December, 2025
  • Added:
    DISCORD INTEGRATION ADDED!! (it's supa cool)
  • Added:
    EASY CONFIG FILE!!!!! omgomg, all in: classes/config/GameConfig.js
  • Added:
    DASH MECHANIC!!!! double-tap any wasd key and dash (become immortal while dashing!)
  • Added:
    Time warp! - everything else moves 30% speed but you.
  • Added:
    BAM! "pushpull" powerup is here. Push enemies, pull xp orbs while immune to any attack - for 10s! enjoy.
  • Added:
    F2 to screenshot. (saved to documents/FRACTAL/screenshots)
  • Added:
    MORE DEATH MESSAGES - more cruel than ever.
  • Added:
    COMBO SYSTEM IS HERE! Violently apears, violently desapears.
  • Changed:
    Now multishot powerup goes all the way to x7 bullets (random. fate.)
  • Changed:
    Nova spawns every 10 levels - if killed.
  • Changed:
    All orbs are attracted to you when you pick up life-powerup.
  • Changed:
    NOVA grabs u :3 instead of just.. teleporting whatever
  • Changed:
    NOVA'S laser indicator is soo much visible, impossible to miss.
  • Deleted:
    Removed force_buy_stars key.
  • Improved:
    NOVA lasts longer in the fight before desapearing (30s)
  • Redesigned:
    UI! The powerup's container is now more compact :3
  • Fixed:
    Bullets are slightly more larger

Release 0.7.0

"More speed, More Mechanics to more fates!" - 22 December, 2025
  • Added:
    CURSORS!!!! funny. They shape.
  • Added:
    Nova now re-appears 2 levels later.
  • Added:
    Walls check for other walls before spawning, so it doesn't stack walls inside walls, that is a visual skill issue sign.
  • Added:
    Click "F" to switch full screen -> windowed
  • Added:
    A particles queue to spawn everything linear instead of spawning all at once.
  • Added:
    More death messages!
  • Added:
    Auto shoot is here! Just keep your finger pressing the mouse button.
  • Changed:
    Mage has now more health. (extra)
  • Changed:
    Star size -> Increased
  • Changed:
    Max particles - from 500 to 120 (optimization)
  • Changed:
    Firebombs now spread even more FIRE!
  • Changed:
    Now boss-bars scale (width) depending on the value.
  • Improved:
    Now when leveled up, some enemies explode and some stay (it's called fate - 50%)
  • Improved:
    Nerf-ed the explosion particles count to prevent lag.
  • Improved:
    Max walls on screen: 12
  • Redesigned:
    Inventory System! 3 slots for 3 items, stacks up to 9 each, use what you selected!
  • Fixed:
    Star buff: Deals damage to Mage and breaks nova's shield.

indev 0.6.0

"Um... technicly.." - 16 December, 2025
  • Improved:
    Optimized particle limit
  • Changed:
    Color inversion reduced
  • Changed:
    Nova lazer: from line to BEAM
  • Added:
    START SEQUENCE!!!! insert card
  • Added:
    WINDOW/GAME!!!
  • Changed:
    accuracy -> playerStyleTrack (defence/attack)
  • Improved:
    BETTER GAME OVER SCREEN!

indev 0.5.0

"BOOM AND PLUH!" - 15 December, 2025
  • Added:
    Skipped a few versions.
  • Added:
    Full screen
  • Added:
    VHS effects
  • Added:
    New type of enemy: medium (smart + dumb)
  • Added:
    Accuracy counter
  • Added:
    Level transition animations
  • Added:
    Bomb and firebombs
  • Added:
    Mage - teleports, attacks, glitches, is purple and drops a shockwave crystal.
  • Added:
    NOVA - the glitch, destroys, inverts, shoots lazer, moves player, spawns enemies and just goes away.
  • Added:
    Funny death messages

0.1.0 - Initial Release

15 December, 2025

  • Added:
    Everything. A base release. A new start. All versions will be showed here.